Thursday, June 9, 2016

The more things change...

Okay, it has been quite a while since we've last spoken.

The big driver has been apathy. I just felt that I haven't any important news or earth-shaking revelations. I spent the year working and learning but not really moving forward.

So I'll talk a little more about the recent goings on in a later post, but I wanted to catch you all up on the big news.  As a birthday present to myself, I'm taking advantage of the summer discount on membership. Yes, for the rest of this summer, I have joined the ranks of the membered class. (I guess it's analogous to the landed gentry or the one-percent.)
A big rock fell from the sky? Poke it with a metal stick!
So as a brief run-down, in my first 24 hours as a member, I have:

  • found out I can't do anything with ports yet (*which is annoying)
  • cooked all the raw shark and monkfish in my bank (the rockfish will have to wait)
  • used leftover butterflies and loot crates from earlier this year
  • built a flotilla of toy battleships
  • mined a fallen star
  • ran an errand for Doric
  • infused five spirit wolf pouches as a daily task for Fara
  • learned that I need to complete Varrock tasks to get armour to use Edgeville forge
  • discovered that it takes 21 agility to use the shortcut tunnel between GE and Edgeville
  • fed the giant clam on sunken tutorial isle seaweed and sea cucumbers (and must now to wait three weeks for a reward)
  • looted my first Clue Scroll (medium)
  • nearly got killed by a skeletal wyvern in two hits (oops)
  • teleported to Camelot
  • easily soloed Hollowtoof twice (with member weapons and armour)
  • renamed my baby troll 'raw shark' (for reasons I'll explain later)
  • fletched some arrows
  • won a fishing contest (first members quest!)

*One of the reasons I got membership was my bank was full of rewards from Meg's
Mysteries related to port activities. So I figured I could use those items. Wrong.

I started off very confused, though. I thought I had bought membership but then got the following message:

I'm getting charged for renewal TODAY, but can't play until September? What gives, Jagex?
[Insert witty joke about those wacky Brits on the other side of the Pond]

So yes, I've been playing steadily for months, just not letting you all know about Christmas, or the Easter event, or the 15th Anniversary celebration or anything else. You probably already knew about those, but if you're reading this blog (thank you, by the way!) then obstensibly you're wanting to learn my take on the events on Gielinor. So I'm back in the saddle, ready to do that for you on a more regular basis. Thank you for your patience.

Good hunting!
~ Tidwin ~





Monday, August 3, 2015

Membership

Since I started playing in 2007, there has always been the option to become a member and gain access to even more adventure on Gielinor. However, I enjoyed playing for free then and still do so. One subtle change I've noticed since returning is the prevalence in advertising for free players to become members, either via subscription or buying in-game Bonds. And this encouragement isn't subtle.

Members have always enjoyed more benefits for obvious reasons: a higher price indicates a higher quality game experience. Members get access to more skills, quests, areas and items within the game. They can also create an online profile and participate on forums.
But a lot more emphasis seems to be placed on having membership. When the latest World Event ended, the vanquished Tuska fell to Gielinor south of the Wizards' Tower in an area accessible only to members. In contrast, the last three World Events took place in free areas and the aftermath remains available to all players.
Additionally, as you progress in your skills, you begin receiving notices about potentially becoming a member. When a combat skill reaches level 10, you get a notice about a nifty members-only dwarven axe,
This notice appears when any combat skill reaches tenth level, giving you multiple reminders to try membership.
Additionally, certain skills used to be unavailable to free players. But at some point in the last few years, skills like Agility, Summoning and Divination could be built up to level 5 on free worlds. Once you hit fifth level, you can gain no more experience in those skills. Usually these skills don't affect free players, but during the recent World Event players used Divination, Construction and Agility to gain anima and weaken Tuska.
These notices showed up during a timed activity - how likely are players to stop playing and subscribe while the clock is ticking on gaining anima?
Membership notices appear everywhere, reminding free players they can access more quests and areas should they subscribe.
Even in free areas, such as Falador, there are member benefits such as tasks within the Artisans' Guild where members can earn smithing experience at a faster rate.
In possibly a Freudian slip regarding member items, recently every player got a free, new item. It helps with a member skill and can only be worn by members. The item's name?
Get it? Trollololololololol!

Nevermind.

Treasure Hunter is a new feature in Runescape that encourages me to login daily for a prize. But occasionally I get member items from the magic chests that I can either discard or bank, but never convert to cash or used.
This restriction covers the rarer & bigger Fallen Stars and XP Lamps as well as XP Lamps for member skills.
To be fair, you can use Hearts of Ice to freeze categories and prevent yourself from getting member items, but it still hurts to discard the largest XP Lamps for free skills.
Additionally, the bonus XP generated by Fallen Stars is available to free players only during Double XP Weekends. Members playing on member worlds have access to bonus XP all the time.
Even during the introduction of the current summer event, members could collect buckets of sand for Reyna to make a beach west of Lumbridge and earn mystery box rewards, including a pet turtle. Free players get to enjoy the actual party, which has lots of rewards for all players, but as usual there are extra perqs for members in the form of XP games for member skills.

Another addition to the game is Daily Challenges. Go to Burthorpe and Fara the gnome will reward you for completing various combat or skill-related tasks. Unfortunately, this request can involve member skills, meaning free players cannot get that day's reward.
There are many opportunities that Jagex takes to encourage you to become a member:
  • when you try to overstuff your bank
  • when click on any NPC for a member quest
  • when you try to gain more XP in a capped member skill
  • when you click on entrances to member areas
  • when you try to use member Agility shortcuts
  • when you try to create too many offers on Grand Exchange
...and so on.

Remember that happy couple from Gunnar's Ground that move into Juliet's old pad? The dwarf continues to ask for you assistance in crafting, a free skill. But after a few tasks, he asks if you can cut a dragonstone. I have the skill to do so, but as a free player cannot cut dragonstone, so I can no longer get rewards from him, regardless of my skill level.

So enough griping about constantly being begged, cajoled or otherwise encouraged to acquire membership. I begin to wonder if RuneScape can survive if I don't give them real money.  In short:

Does Jagex need money? Is the company about to collapse and take my favorite game with them?

Well, a good measure of the health of a business is to count how much profit or loss the company made, and the best way to tell how much money a company makes is to look at their financial statements. The good news is that across the globe, publicly traded companies report their revenues, income and other operating data every year for all to see. The bad news is that Jagex is not publicly traded, meaning that their information is harder to find.

I am not saying Jagex doesn't produce financial statements for outside consumption. First of all, they still need financial services from banks and those institutions like to see audited financials. And if you've already produced them, why not share with everyone? This action can reassure people that the company isn't going anywhere. In this case, Jagex wants subscribers to pay real money for virtual items that could go away in an instant if the game is shuttered. (Yes, I'm looking at you, FreeRealms!) Additionally, potential employees or managers want to know that they're not going to be job hunting in six months time if they accept an offer from Jagex. As a matter of fact, really impressive financial results serve to attract the best talent that want to catch a rising star. If for no other reason, Jagex would produce financial reports for themselves just to gauge how successful current operations and initiatives are proving.

There are articles about Jagex's 2013 performance, but finding the actual financials has proved difficult. There is no section for financials or reports that I found on the Jagex website, nor any copy I could discover through Google. One article listed results for 2013 that indicate a drop in revenues and income that seem incredible. (Results in £000s.)
  • Profits fell from £9,700 in 2012 to £945 in 2013, a drop of 90%(!)
  • EBIT dipped similarly from £9,800 to £968, also down 90%
  • Total revenues slipped from £53,100 to £46,500, decreasing 12%
  • Revenues from subscriptions & microtransactions comprised the lion's share and slid from £52,300 to £46,100, another 12% decrease
  • Advertising revenue fared worse, going from £735 to £332, down 55%
  • Merchandise sales were small but bucked the trend, rising from £28 to £90, jumping 221%(!)
  • Overall, this indicates that expenses rose from £43,300 to £45,500, costing the company 5% more
These results (especially the first two) seem incredible and make me wish I could sink my teeth into the actual reports. The company is still profitable, but ouch, what a hit! Digging into press releases available through Gamasutra, I learned some other interesting tidbits.

Jagex is developing a CCG called Chronicle: RuneScape Legends that has its own website and twitter. (Thank you, sunk R&D costs!) This development comes on the heels of shuttering Transformers MOBA in January 2015, which in turn was the new focus of development once Jagex closed their scifi MMORPG Stellar Dawn in 2012. However, the game website FunOrb remains online.

Also this year, Jagex got a new CEO, Rod Cousens. (He came from Codemasters, the same company from where Jagex hired David Solari as Chief Marketing Officer in 2012.) Swapping out CEOs is never a good sign, especially when the previous one Mark Gerhard left in late 2014 without giving any reasons or nominating a clear successor.

So is the company in trouble? The new system of paying real cash for Bonds supposedly has dealt a blow to the profitably of third-party (and TOS-violating) gold farmers. So the company's emphasis on microtransactions isn't just greed: it serves to return control of the value of in-game money to the company from not outside actors. This control serves to reinforce player opinion of the stability of RuneScape, increasing the likelihood that the game will remain online and encouraging players to spend real money on their game experience.

So my opinion: Jagex has weathered the global financial crisis (and their audience is worldwide) while cracking down on those who exploit the game at players' expense. Outside projects fall to the wayside, but RuneScape as a property remains solid. So enjoy!

Good hunting!
~ Tidwin ~

I have no clue what I'm doing

For those of you who harbored illusions about my competency, let me say this once and for all:
I HAVE NO CLUE WHAT I'M DOING

As proof of this statement, this notice appeared when I logged in today to write about Jagex and their membership-driven revenues:
I have no clue what cookies I'm using, what data I'm collecting, or even if I have readers from Europe. (If so, welcome!)

Nonetheless, please consider yourselves warned.

Good hunting,
~ Tidwin ~

Tuesday, July 28, 2015

Tiger trivia

So a new week is upon us and that means UPDATES! (If you haven't figured out by now, Jagex tends to run updates Monday mornings from England. So early AM locally.) The update I've been looking forward to is Big Cats Sanctuary Week 2!
During week one, answering 12 questions about jaguars could earn you up to 12 points and two xp lamps. This week, another 12 points and two lamps are up for grabs, but this time the topic is tigers!
It works out well, because the prizes you could get with points are cub pets (9pts each) and titles (2pts each). With two pets and three titles, 9+9+2+2+2= all 24 points from the last two weeks.
Anyhow, since I know you want to get your prizes too, here are the answers in order:

  1. thirty two hundred
  2. poaching
  3. live in prides
  4. meat
  5. Borneo
  6. all of the above
  7. 10-15 years
  8. doubling tiger numbers by 2022
  9. 13 countries
  10. wine
  11. quadruple in size
  12. India & Russia

Okay, didn't get to talk about membership again, since that's going to be a long post (possibly more than one) so I'm gonna have a bit of fun first. But I promise I will be sharing my thoughts about p2p soon!

Good hunting!
~ Tidwin ~

Sunday, July 26, 2015

Farewell to Tuska

One last farewell to Tuska, now that the event has wrapped up. In some ways, this adventure reminded me of the utterly fantastic fantasy of Discworld, with sci-fi elements throw on top for good measure. But after the initial setup, the story, much like an inert rock hurtling through space, moved along via momentum without going anywhere.
It certainly was lucky for Gielinor that some wizard was studying astromancy the whole time and could help us out of the proverbial pickle. But what does astromancy do other than get heroes into space? What is the story of the small anima worlds destroyed by Tuska that proved to be the vehicle of her literal downfall? Is there more to be explored in space? And even during the course of the fight, clues like the World Window near the nape of Tuska's neck were dropped but somehow I never figured out what they meant.
So yes, the adventure devolved into a repetitive marathon of hopping anima worlds and then hanging out on Tuska's back. By the time Vorago punched Tuska in the face, it lacked the satisfying & complementary sense of accomplishment and instead just felt like a merciful release after a tedious lecture.
One odd thing about the cutscenes at the end: watching them counts as visiting the top of the Wizards' Tower if you hadn't before now. Perched atop the magical building, you watch Tuska fly over Draynor and south into the waters near the wizards' retreat.
What's annoying is that Tuska comes down to the west of the Bandit Camp south of al Kharid in member territory. Unlike previous World Events that have altered the landscape in free areas, the aftermath of this event is open only to members. So having put it off for long enough, I think I'll address membership next time.

Good hunting!
~ Tidwin ~

Friday, July 24, 2015

Summer redux

Happy part-of-July-with-no-major-holiday!

Just wanted to touch base with everyone to let you know that all is well and summer continues to be fun. As a matter of fact, I learned that checking your Beach Stats with the Lifeguards lets you track your progress towards many of the rewards for this summer!


Filling your thermometer fifty times gives you the Beach Swimwear cosmetic override. Fifty defeats of Clawdia (the creature with 1.5mill HP in the center pool that shows up every :45 after the hour) gives you the multicolor Lifeguard title. And consuming ten ice creams to clear your thermometer gives you the title Chilled. Thank you, Jagex, for letting us know not to go crazy, you've hit the major milestones. There are a few other rewards to collect fairly easy, such as the Deck Chair rest emote, hitting five targets in a row at Coconut Shy for the Beachbum title, or digging up ten ducks for Quackers. Well worth the effort, IMHO.
Additionally, for the next two weeks (this week & next), Jagex is spotlighting the plight of tigers and panthers while raising funds for the WWF. You can get some cute pets and titles, as well as some free XP, for participating. (I still can't believe you can't name your tiger cub Hobbes!) Go to Burthorpe and find the Conservationist southeast from the teleport stone near the blue banner with the white tiger face. Join his quiz challenge every half hour to get all twelve questions correct:
  1. human hunters
  2. blind at birth
  3. black coat
  4. deforestation
  5. piercing the skull
  6. more than 80
  7. restricting tourism
  8. dawn & dusk
  9. over fifteen thousand
  10. Guyana
  11. near threatened
  12. Mayan
Honestly, the Summer Event is a welcome carefree diversion. Gielinor is safe from the machinations of Tuska or any other deity for the moment, so let's just enjoy sand between the toes and keep applying the sun tan lotion.

Good hunting!
~ Tidwin ~

Thursday, July 16, 2015

Summer fun

Many apologies for the lapse in reporting, but as you can clearly see, I've been enjoying the summer events on Runescape. To celebrate the end of the war behind Lumbridge Castle a year ago, Reyna commissioned members to bring her enough sand to cover the crater and turn it into an ersatz seashore. (Members were rewarded with Prize Boxes for bringing buckets of sand. I spoke with Reyna during the beach preparations and was told only members could help her prepare. I guess she felt sorry for me, though, because when the beach officially opened, Reyna gave me two Prize Boxes from which I got flea battleships. So I was Captain of a ship for a brief time, even winning a few naval sorties!)
However, while some people were preparing to relax, more than a few of us were dealing with a major potential buzzkill: Tuska. A giant space sow was hurtling towards Gielinor, threatening to destroy everything. Luckily the astromancer (a new type of wizard) had an idea that might save the planet. Because Tuska is traveling through space, remnants of previously obliterated worlds are caught in her gravitational wake. The anima energy still held in those erstwhile globes could be used to power a spear aligned to certain deities and plunged into weak points on Tuska's skull. Zamorak, Saradomin, Armadyl and the Godless all sent representatives to encourage their followers and collects charged anima. Hopefully, if we mortals could collect enough anima, we could both weaken Tuska and empower one of the divine emissaries and stop the threat to Gielinor. (If anything I mentioned here was phrased incorrectly, it's because I didn't major in Astromancy. Sorry.)
So the Astromancer sent the willing heroes off Tuska and onto the world fragments to collect energy once an hour. Completing different tasks like farming, woodcutting, agility and others lets you collect energy in your spear. You could gather up to 25% anima energy from each planetoid. If you fell behind on an earlier world, you could catch up on later ones. Getting the spear charged to 100% caused the energy meter to light up.
So eventually the Godless faction siphoned the most anima energy, so Vorago unleashed that energy in a series of blows that killed Tuska and caused her to crash onto Gielinor, south of the Wizards' Tower, without annihilating all life in Runescape. There were a few days overlap where Tuska was still in space and the beach party had started. I figured the whole thing could wrap up in a massive luau but I was mistaken.
Indeed, to celebrate one morning, Mod Sayln showed up for a Happy Hour at the beach party, even appearing as Vorago for our amusement. This Happy Hour special meant more experience and a greater chance for random drops. The experience for cooking and fishing has been incredible and worth the time spent. The drops are also cute. The favorite one I have so far is the snorkel mask. The bunting whip is a close second. Hopefully I can get one of the pet tokens as drops as well. Other people have gotten them randomly, so there's always a chance.
Getting all the token rewards can earn you the King/Queen of the Sandcastle title.  I'm happy because I finally got Lifeguard for beating Clawdia fifty times. I also have Beachbum for hitting five coconuts in a row at the summer games. A lot of other titles such as Bronzed or Chilled involve filling up your thermometer by skilling in the sum and eating ice cream to cool back off. Another easy prize to earn from this event is the deck chair.
In this case, I am now officially sitting in my own deck chair that could appear anywhere on Gielinor. This emote is easy to unlock. Scattered across the beach are deck chairs in three colors: red, blue & green. Sit ten times in each color chair and you unlock the emote. (To make it even easier, right in front of Reyna's stage are three chairs, one of each color.) Once unlocked, a red chair always appears when you sit, eliminating the chance for scams and player-run games of chance using this emote.

Good hunting!
~ Tidwin ~